Tuesday, December 27, 2011

Banker Race, Class & Professions... Why?

I have found that many players never consider the ramifications of their selection of Race, Class, and Professions when creating a Banker.Let’s spend a little time to familiarize ourselves with some of the benefits of the traits needed for a banker. Remember “Time is Money Friend” and speed is a consideration for any banker.

Race
Your race has a few influences on your banker. Your start location is only a factor as to how far you will have to run. The racial abilities are what are important here. The selections are as follows, Humans and Draenei for the alliance, Blood Elves, Tauren, and Goblins for horde. Yes I have completely excluded the rest of the races as they have no influence on a banker’s requirements.

Humans are the first choice for the alliance because of their bonus to faction ability. Their ability to grind up faction quickly reduces the fees that humans pay to the auction house.

Draenei receive a bonus to their jewelcrafting skill, and that is a very nice thing to have except it at the high end all jewelcraftes can end up making the same things.

Blood Elves’ racial ability of a bonus to enchanting is the single best racial for the horde, where a banker is concerned, although just as with the Draenei, it suffers at the high end. 

Tauren bankers have two advantages. One is that they have the bonus to herbalism, the second is that the Auction House and mail box are both outside and within eyesight of each other. This allows a mounted banker to travel rapidly between both locations.

Cataclysm introduced the Goblins, a race that has the advantages of faction pricing. This race gets the best prices from vendors. When selling vendor acquired commodities this is the race to be when you buy it. 

Class
The class of your banker opens you up to a world of possibilities... if you choose the right class. Four of the classes are to be considered for the role of banker; Mage, Shaman, Rogue, and Hunter. Each of these has a useful skill set that can benefit a banker. Can each of the other classes be a banker? Yes, but their effectiveness is hindered in that they do not have the advantages that support the role of a banker.

In my not so humble opinion the Mage is the single best class suited to being a banker. The reason for this is simple; as you play your banker in the game the mage class gains the Teleport and Portal abilities. What better way to get to your customers than by porting to them to take their money or being paid to send them somewhere else.

Shaman bankers are severely limited in their teleporting ability to their hearth city though this can be a slight advantage if that city is Shattrath or Dalaran. This is useful though more limited than the teleport used by the mage.

Rogues as bankers benefit from their lock-pick abilities. Vast sums of money can be acquired using your lock-picking. Now that there is no longer a need to raise it incrementally this has become a much better source of income. Because you are a banker you will spend a lot of your time in a major city, people always need somebody to open those boxes, for the right tip ofcourse.

The last class to be considered for a banker is the hunter. This is simply because the hunter has the ability to farm items and resources rapidly with the use of their pet. Hunters are the best farmers for resources like ore, herbs, and leather. Their pet can be off killing something while the hunter is skinning, digging, or picking weeds.

Profession
The concept of “it takes money to make money” is true for professions, though it takes comparatively little money to make large amounts of money in game. A banker in the mood to make money will have two of the following professions.

Enchanting / Disenchanting ---> Perhaps the single most useful skill set, as a banker with this skill set you can make money enchanting or breaking enchanted items. If you have items that you cannot sell on the auction house you can disenchant them and sell the dusts, essences and shards.

Jewel Crafting / Prospecting---> Prospect ore for gems to place on the auction house or to prospect ores supplied by customers and charge a fee. Create items and sell them of course. When paired with Enchanting this skill set makes a banker extremely versatile. Create items that can be sold, or by destroy those items and sell the results.

Mining / Smelting---> Mining is the most useful gatherer skill set. The ability to mine and smelt the ore provides some of the most used resources in the game and therefore the highest priced resources in the game. Gems are gathered while mining. Gems, ore, stone, and the bars from smelting all sell very well on the auction house.

Skinning & Herbalism ---> as gather professions these two are a guaranteed method of generating gold on the auction house.

All the rest of the professions in the game consume the resources generated by the previously mentioned professions. This makes the rest of the professions less viable to making a profit and therefore not good selections for a banker.

So when you decide to make your Banker take into account the Race, Class and Professions, just as you would when playing a Meat Shield, Glass Cannon or Healbot.

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